An Innovative Learning Model
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An Innovative Learning Model

 Read from "Vision 2020 for India" where it says 'Education is the second main thrust area. Greater coverage and better quality education at all levels from basic literacy to hi-tech science and technology is the essential prerequisite for raising agricultural productivity and industrial quality, spurring growth of India’s budding IT and biotechnology sectors, stimulating growth of manufactured and service exports, improving health and nutrition,domestic stability and quality of governance.'
There are so many colleges and educational institutions available all over India but still question remains the same that are we providing a better quality and standard of education to the students. With so many colleges, streams and the overwhelming number of tools and  technologies options in the field today, it makes hard to know from where to start reading the relevant contents. 

With so many education institutions all across India and world and with so many students, it is not possible to reach and provide quality education to each student. We must develop an innovative and high-impact approaches & skills and that can be possible by providing virtual learning, class rooms and labs over web.

Model Features:
- Interactive training session provided by experts in virtual classroom.
- Interactive labs sessions in virtual labs.
- Collaboration model consist of freelancers, lecturers, students, lab technicians where everyone can gain financially as well.
- Provide synchronous as well as asynchronous learning models.
- Special consideration to needy and disabled students.

Benefits Out Of It:
- Included courses and sessions will be of high quality and standard with complete contents.
- Reduce travel costs and more convenient for students as no need to pay allowance to invite industry's best trainers or no need to spend on traveling to go to the training institute.
- More affordable and flexible as more cost saving training modules based on subscription model.
- Avail advantage of expert instructor-led training in virtual classroom.
- More flexible and convenient as per student need.

The end result is a richer learning experience with a more immediate and enduring impact on student performance. Plus there are no travel costs. And no more complaints about training programs.

Addressing The Below Pain Points:

- Remote students from small town, cities and rural areas deprived of quality trainings and study related contents due to low skilled and in-experience lecturers/trainers.
- Physical training make student more fatigue and stress because of long duration and inconvenient time-lines.
- Also physical training usually has less documentation and fewer online resources.
- More travel cost and travel time.

What's The Difference?

Web-based training provides an online environment that combines interactive virtual classroom learning, meeting and web seminar capabilities to enable e-Learning and collaborative web conferencing throughout the world. They are designed to meet the needs of learning clamoring for convenient, secure and cost-effective alternatives to in-person gatherings. Another driver is the increased emphasis on “informal” learning. Collaboration using web-conferencing technology can be used to encourage and facilitate informal learning activities.

Must Have:
- Right team of Trainers pool, Development, Delivery, Technology Support, Marketing, Sales, Operations, Services, Finance, Partners (selling, delivery, infrastructure)
- Student friendly perfect training program that tied to a student degree curriculum and more flexible and convenient duration but in affordable cost.
- Programs supported online tools available to each participant that include online forum, polling, reporting, social networking, portal, catalog, e-Commerce, assessments, lab specific materials.
- Strong financial model that include low cost and high quality content framework because student satisfaction is the priority.
- Courses would be frames based on localization keeping in mind about market competition, student interest, support multiple languages and time zones to make it more interactive.

What Would Be The Product Or Service?
1. Synchronous learning module (virtual classroom) : An interactive online event  led by a real person in real time. That will provide a continuous learning environment where students can easily access content, reports, and continue the interaction on other channels, such as social networks, forums, etc. This will contain tests at different stages and polls that track the learned concepts, as well as giving the instructor a report of student’s progress.  A web-based application allows for anyone, anywhere with an Internet connection to join the session.
2. Asynchronous learning module (virtual course) : Asynchronous training is self-paced; there is no live, interactive component and it happens completely independent of a presenter.

What Would Be The Marketing, Sales and Distribution Strategy?
- Physical campaigns, Google adwords, events, newspaper ads, emails, banners everything that will succeed to attract  more and more students  and aware them about the programs. Organize some seminars and webinars to share the importance of virtual training among students in this new era.
- Use of social networks like facebook, twitter, blogs etc as part of awareness camps.
- Organize some product awareness event in some of the institutions and tie-up with institutions for mass subscription.

Will It Going To Be A Profit Making Model?
-  e-Learning strategies and tools that deliver greater ROI and efficiency with minimal investment.
- Set apart from competitors and added a revenue stream, while offering learners greater flexibility, efficiency and interactivity. Can expanded to a fully global reach; people around the world can participate regardless of location and without the need for expensive travel. Similarly, instructors can teach from anywhere, which means that it can leverage global experts to teach new subjects that expand its offerings.
- Able to deliver interactivity in a virtual training environment and create new business opportunities.  This can enable a small company to look and act like a large business globally. Equally important, keep the promising words to provide valuable and quality learning to students using practical, usable techniques in a real-time, interactive learning environment.

What Would Be The Impact?
- Now students are not worried about course completion, looking for notes, lecturer tutions. He/She should be more confident about syllabus completion by his/her own prior to exams.
- Quality course contents and best lectures will reach to each students whether he/she lives in metro city or a rural town or  anywhere in the globe, the only requirement is internet accessibility and I believe this is not an issue now. Students can never think of interacting with some expertise personalities and will get some valuable tips during virtual training class rooms, This is really awesome!
- All participants will feel that the approaches and tools they learned in the program were relevant and applicable to their degree/qualification and give a good knowledge and awareness that would help in their future carrier.
- Post-program participant satisfaction rates in the areas of content, delivery, facilitation and engagement will be superior to benchmarks as compare to other previous physical training sessions.
- Now freelancers, students, lecturer and lab assistants can collaborate into content preparation from anywhere, anytime and can earn additionally.

Understanding Of The Market Environment
- Market analysis should be made based on states/countries , institutions list, available training alternatives and its effectiveness and student awareness.
- Decide different subscription models like individual student based or group based or educational organization based or qualification based and set the pricing accordingly.
- Explore necessity and effectiveness of partners and create partner relationships.
- Based on market acceptance and availability and requirement, design the training program structures.

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